JAVA Programming Courses
TechnoSeva Academy a pioneering IT trainer in the Minnesota area, is pleased to offer training courses by experienced and certified professionals in some of the most cutting edge technologies.
Currently we are offering two java programming related courses
1) Fundamentals of the Java Programming Language Course (code#TSJAVA01) for anyone who has programming experience and would like to get a hands-on jumpstart to core Java Programming.
2) Accelerated Java Programming Language Course (code#TSJAVA02) for programmers who are interested in adding the Java programming language to their list of skills. This course prepares one to become Sun Certified Java Programmer (SCJP)
Why get trained with TechnoSeva? Here are a few of the unique highlights that TechnoSeva Academy offers its students:
- All classes are taught by experienced and certified IT professionals.
- Has emphasis on hands-on learning with real world problems.
- One-on-One coaching services for 2 wks after the class is finished.
- Works towards upgrading your skills and get certified.
- Works towards placing trained professionals in IT industry.
- Refreshments snacks/lunch is provided during training.
Sign up now for one of our up coming sessions! Please sign up quickly because seats are limited! Here are the course details.
Up Coming Sessions:
Session#1
Ø Course Name: Fundamentals of Java Programming Language
Ø Course code: TSJAVA01
Ø Saturday, March 1st & 8th from 9am to 5pm
Ø Venue: McNamara Alumni Center (200 Oak Street SE, Minneapolis, MN 55455)
Ø Cost: $250 (includes parking and refreshments/lunch)
Session#2
Ø Course Name: Accelerated Java Programming Language
Ø Course code: TSJAVA02
Ø Saturday, March 22ndnd & 29th from 9am to 5pm
Ø Venue: McNamara Alumni Center (200 Oak Street SE, Minneapolis, MN 55455)
Ø Cost: $350 (includes parking and refreshments/lunch)
Instructor(s):
1) Ashish Dhane [MS (Comp. Sc)] Sun Certified Java Programmer(SCJP) with 7 years of IT experience and 4 years of teaching experience.
2) Manoj Prasad [BS & MBA (Carlson School), SCJP] with 15 years of IT experience and currently working as IT consultant in Java/J2ee area.
Note: Please bring your own laptops.
For registration please call 612-703-4146 or email: epaulson@technoseva.com
For details please visit: http://www.technoseva.com/
Fundamentals of Java Programming Language Course
(TSJAVA01)
The Fundamentals of the Java Programming Language course provides students with an excellent choice for beginning to learn programming using the Java programming language. This course is intended for students with little or no programming experience. The course teaches the significance of object-oriented programming, the keywords and constructs of the Java programming language, and the steps required to create simple Java technology programs. Students taking this course can receive a solid basis in the Java programming language upon which to base continued work and training. The course features the Java Platform, Standard Edition 6 (Java SE 6) platform, and uses the Java SE Development Kit 6 (JDK 6) product and NetBeans/Eclipse IDE.
Who Can Benefit
Students who can benefit from this course are individuals, who have basic mathematical, logical, and analytical problem-solving skills and who want to begin learning the Java programming language. This includes technical writers, web developers, technical managers, and individuals with a technical, non-programming background, such as system administrators. This course is also appropriate for novice programmers and those programmers who prefer to start learning the Java programming language at an introductory level. However, individuals are encouraged to have had some programming experience, whether with a scripting language, such as Perl, or a third-generation language (such as Basic or C) prior to attending this course.
Prerequisites:
- Create programs using a procedural language, such as C, or a scripting language, such as Perl
- Create and edit text files using a text editor
- Use a World Wide Web (WWW) browser
- Solve logic problems
- Describe the concept of a variable
- Execute commands using a command-line interface
Upon completion of this course, students should be able to:
- Demonstrate knowledge of Java technology, the Java programming language, and the product life cycle
- Use various Java programming language constructs to create several Java technology applications
- Use decision and looping constructs and methods to dictate program flow
- Implement intermediate Java technology programming and object-oriented (OO) concepts in Java technology programs
The Fundamentals of Java Programming Language course will be 16 hours divided between two days and will be taught by two experienced Sun Certified Java Programmers. Please sign up quickly because seats are limited!
Up Coming Sessions:
- Course Name: Fundamentals of Java Programming Language
- Course code: TSJAVA01
- Saturday, March 1st & 8th from 9am to 5pm
- Venue: McNamara Alumni Center (200 Oak Street SE, Minneapolis, MN 55455)
- Cost: $250 (includes parking and refreshments/lunch)
Note: Please bring your own laptops.
For registration please call 612-703-4146 or email: epaulson@technoseva.com
Fundamentals of Java Programming Language (TSJAVA01)
Course Content
Module 1 - Explaining Java Technology
- Describe key concepts of the Java programming language
- List the three Java technology product groups
- Summarize each of the seven stages of the product life cycle
Module 2 - Analyzing a Problem and Designing a Solution
- Analyze a problem using object-oriented analysis
- Design classes from which objects will be created
Module 3 - Developing and Testing a Java Technology Program
- Identify the four components of a class in the Java programming language
- Use the main method in a test class to run a Java technology program from the command line
- Compile and execute a Java technology program
Module 4 - Declaring, Initializing, and Using Variables
- Identify the use the syntax for variables and define the syntax for a variable
- List the eight Java programming language primitive data types
- Declare, initialize, and use variables and constants according to Java programming language guidelines and coding standards
- Modify variable values using operators
- Use promotion and type casting
Module 5 - Creating and Using Objects
- Declare, instantiate, and initialize object reference variables
- Compare how object reference variables are stored in relation to primitive variables
- Use a class (the String class) included in the Java Software Developer Kit (SDK)
- Use the Java 2 Platform, Standard Edition (J2SE[TM]) class library specification to learn about other classes in this application programming interface (API)
Module 6 - Using Operators and Decision Constructs
- Identify relational and conditional operators
- Create if and if/else constructs
- Use the switch construct
Module 7 - Using Loop Constructs
- Create while loops
- Develop for loops
- Create do/while loops
Module 8 - Developing and Using Methods
- Describe the advantages of methods and define worker and calling methods
- Declare and invoke a method
- Compare object and static methods
- Use overloaded methods
Module 9 - Implementing Encapsulation and Constructors
- Use encapsulation to protect data
- Create constructors to initialize objects
Module 10 - Creating and Using Arrays
- Code one-dimensional arrays
- Set array values using length attribute and a loop
- Pass arguments to the main method for use in a program
- Create two-dimensional arrays
Module 11 - Implementing Inheritance
- Define and test your use of inheritance
- Explain abstraction
- Explicitly identify class libraries used in your code
Accelerated Java Programming Language Course
Code#TSJAVA02
The Accelerated Java Programming Language course provides students with information about the syntax of the Java programming language; object-oriented programming with the Java programming language; creating graphical user interfaces (GUIs), exceptions, file input/output (I/O), and threads; and networking. Programmers familiar with object-oriented concepts can learn how to develop Java technology applications. The course features the Java Platform, Standard Edition 6 (Java SE 6) platform, and utilizes the Java SE Development Kit 6 (JDK 6) product. The students perform the course lab exercises using the NetBeans Integrated Development Environment (IDE) 5.5 or Eclipse 3.2.
The course covers all the contents required for Sun Certified Java Programmer (SCJP) for details visit Sun’s web site. http://www.sun.com/training/catalog/courses/CX-310-065.xml
Who Can Benefit
Students who can benefit from this course are programmers who are interested in adding the Java programming language to their list of skills and students who are preparing for the Sun Certified Programmer for Java examination.
Prerequisites
- Be competent in creating programs in any programming language or know fundamentals of the Java Programming Language.
- Create and edit text files using a text editor
Upon completion of this course, students should be able to:
- Create Java technology applications that leverage the object-oriented features of the Java language, such as encapsulation, inheritance, and polymorphism
- Execute a Java technology application from the command line
- Use Java technology data types and expressions
- Use Java technology flow control constructs
- Use arrays and other data collections
- Implement error-handling techniques using exception handling
- Create an event-driven graphical user interface (GUI) using Swing components: panels, buttons, labels, text fields, and text areas
- Implement input/output (I/O) functionality to read from and write to data and text files and understand advanced I/O streams
The Accelerated Java Programming Language course will be 16 hours divided between two days and will be taught by two experienced Sun Certified Java Programmers. Please sign up quickly because seats are limited!
Up Coming Sessions: Accelerated Java Programming Language
- Course Name: Accelerated Java Programming Language
- Course code: TSJAVA02
- Saturday, March 22nd & 29th from 9am to 5pm
- Venue: Twin Cities Area (TBD)
- Cost: $350 (includes parking and refreshments/lunch)
Note: Please bring your own laptop.
For registration please call 612-703-4146 or email: epaulson@technoseva.com
Accelerated Java Programming Language (TSJAVA02)
Course Contents
The course covers all the contents required for Sun Certified Java Programmer (SCJP) for details visit Sun’s web site.
http://www.sun.com/training/catalog/courses/CX-310-065.xml
Section 1: Declarations, Initialization and Scoping
- Develop code that declares classes (including abstract and all forms of nested classes), interfaces, and enums, and includes the appropriate use of package and import statements (including static imports).
- Develop code that declares an interface. Develop code that implements or extends one or more interfaces. Develop code that declares an abstract class. Develop code that extends an abstract class.
- Develop code that declares, initializes, and uses primitives, arrays, enums, and objects as static, instance, and local variables. Also, use legal identifiers for variable names.
- Develop code that declares both static and non-static methods, and - if appropriate - use method names that adhere to the JavaBeans naming standards. Also develop code that declares and uses a variable-length argument list.
- Given a code example, determine if a method is correctly overriding or overloading another method, and identify legal return values (including covariant returns), for the method.
- Given a set of classes and superclasses, develop constructors for one or more of the classes. Given a class declaration, determine if a default constructor will be created, and if so, determine the behavior of that constructor. Given a nested or non-nested class listing, write code to instantiate the class.
Section 2: Flow Control
- Develop code that implements an if or switch statement; and identify legal argument types for these statements.
- Develop code that implements all forms of loops and iterators, including the use of for, the enhanced for loop (for-each), do, while, labels, break, and continue; and explain the values taken by loop counter variables during and after loop execution.
- Develop code that makes use of assertions, and distinguish appropriate from inappropriate uses of assertions.
- Develop code that makes use of exceptions and exception handling clauses (try, catch, finally), and declares methods and overriding methods that throw exceptions.
- Recognize the effect of an exception arising at a specified point in a code fragment. Note that the exception may be a runtime exception, a checked exception, or an error.
- Recognize situations that will result in any of the following being thrown: ArrayIndexOutOfBoundsException,ClassCastException, IllegalArgumentException, IllegalStateException, NullPointerException, NumberFormatException, AssertionError, ExceptionInInitializerError, StackOverflowError or NoClassDefFoundError. Understand which of these are thrown by the virtual machine and recognize situations in which others should be thrown programatically.
Section 3: API Contents
- Develop code that uses the primitive wrapper classes (such as Boolean, Character, Double, Integer, etc.), and/or autoboxing & unboxing. Discuss the differences between the String, StringBuilder, and StringBuffer classes.
- Given a scenario involving navigating file systems, reading from files, writing to files, or interacting with the user, develop the correct solution using the following classes (sometimes in combination), from java.io: BufferedReader, BufferedWriter, File, FileReader, FileWriter, PrintWriter, and Console.
- Develop code that serializes and/or de-serializes objects using the following APIs from java.io: DataInputStream, DataOutputStream, FileInputStream, FileOutputStream, ObjectInputStream, ObjectOutputStream and Serializable.
- Use standard J2SE APIs in the java.text package to correctly format or parse dates, numbers, and currency values for a specific locale; and, given a scenario, determine the appropriate methods to use if you want to use the default locale or a specific locale. Describe the purpose and use of the java.util.Locale class.
- Write code that uses standard J2SE APIs in the java.util and java.util.regex packages to format or parse strings or streams. For strings, write code that uses the Pattern and Matcher classes and the String.split method. Recognize and use regular expression patterns for matching (limited to: . (dot), * (star), + (plus), ?, \d, \s, \w, [], ()). The use of *, +, and ? will be limited to greedy quantifiers, and the parenthesis operator will only be used as a grouping mechanism, not for capturing content during matching. For streams, write code using the Formatter and Scanner classes and the PrintWriter.format/printf methods. Recognize and use formatting parameters (limited to: %b, %c, %d, %f, %s) in format strings.
Section 4: Concurrency
- Write code to define, instantiate, and start new threads using both java.lang.Thread and java.lang.Runnable.
- Recognize the states in which a thread can exist, and identify ways in which a thread can transition from one state to another.
- Given a scenario, write code that makes appropriate use of object locking to protect static or instance variables from concurrent access problems.
- Given a scenario, write code that makes appropriate use of wait, notify, or notifyAll.
Section 5: OO Concepts
- Develop code that implements tight encapsulation, loose coupling, and high cohesion in classes, and describe the benefits.
- Given a scenario, develop code that demonstrates the use of polymorphism. Further, determine when casting will be necessary and recognize compiler vs. runtime errors related to object reference casting.
- Explain the effect of modifiers on inheritance with respect to constructors, instance or static variables, and instance or static methods.
- Given a scenario, develop code that declares and/or invokes overloaded methods and code that declares and/or invokes superclass, or overloaded constructors.
- Develop code that implements "is-a" and/or "has-a" relationships.
Section 6: Collections / Generics
- Given a design scenario, determine which collection classes and/or interfaces should be used to properly implement that design, including the use of the Comparable interface.
- Distinguish between correct and incorrect overrides of corresponding hashCode and equals methods, and explain the difference between == and the equals method.
- Write code that uses the generic versions of the Collections API, in particular, the Set, List, and Map interfaces and implementation classes. Recognize the limitations of the non-generic Collections API and how to refactor code to use the generic versions. Write code that uses the NavigableSet and NavigableMap interfaces.
- Develop code that makes proper use of type parameters in class/interface declarations, instance variables, method arguments, and return types; and write generic methods or methods that make use of wildcard types and understand the similarities and differences between these two approaches.
- Use capabilities in the java.util package to write code to manipulate a list by sorting, performing a binary search, or converting the list to an array. Use capabilities in the java.util package to write code to manipulate an array by sorting, performing a binary search, or converting the array to a list. Use the java.util.Comparator and java.lang.Comparable interfaces to affect the sorting of lists and arrays. Furthermore, recognize the effect of the "natural ordering" of primitive wrapper classes and java.lang.String on sorting.
Section 7: Fundamentals
- Given a code example and a scenario, write code that uses the appropriate access modifiers, package declarations, and import statements to interact with (through access or inheritance) the code in the example.
- Given an example of a class and a command-line, determine the expected runtime behavior.
- Determine the effect upon object references and primitive values when they are passed into methods that perform assignments or other modifying operations on the parameters.
- Given a code example, recognize the point at which an object becomes eligible for garbage collection, determine what is and is not guaranteed by the garbage collection system, and recognize the behaviors of the Object.finalize() method.
- Given the fully-qualified name of a class that is deployed inside and/or outside a JAR file, construct the appropriate directory structure for that class. Given a code example and a classpath, determine whether the classpath will allow the code to compile successfully.
- Write code that correctly applies the appropriate operators including assignment operators (limited to: =, +=, -=), arithmetic operators (limited to: +, -, *, /, %, ++, --), relational operators (limited to: <, <=, >, >=, ==, !=), the instanceof operator, logical operators (limited to: &, |, ^, !, &&, ||), and the conditional operator ( ? : ), to produce a desired result. Write code that determines the equality of two objects or two primitives.